

You can't have a PC-exclusive feature in a shared environment, where everyone is supposed to play together.
COD WAW MODTOOLS 1.4 MOD
Mod tools and mod support in general go against the nature of crossplay.MW engine is also fairly new, thus they need a lot of time to make a public user-friendly version. With the change in the development infrastructure and the inevitable deprecation of the BO engine, it makes little sense to provide tools for BO4 and CW, considering that there's no incentives for the devs here. As observed in the past with BO3 mod tools, Treyarch was also actively seeking new recruits for their dev team by finding good community mappers. Mod tools aren't just free content added for the community.Look at the projects Treyarch has had to tackle over the years: BO4 DLC plans basically got scrapped, so no year 2 support, they had to pick up on Raven and SHG's project to turn into BOCW, then they had to jump on Vanguard. Literally just last year Diablo confirmed mod support for D2 Resurrected btw The infrastructure for mod support is also there with Bnet, if they want to support it. You literally have mod libraries like ModDB or NexusMods existing, yet you think Steam Workshop is the only thing that matters? Come on. There are a lot of reasons to go with this, and it's not what most people in this thread have been saying.įor one, Steam is not the end all be all solution to having mod support. Simply go to /r/CODZombies or set the Redesign as your default experience in preferences. Redesignįor the best /r/CODZombies experience, consider using the Reddit Redesign!

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COD WAW MODTOOLS 1.4 FULL
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